GALE
Question About Hardware Compatibility
Wired connection is not supported, Bluetooth connection can be selected
Press and hold the logo button for more than 10 seconds to reset, and the handle will vibrate when the reset is successful.
Under normal use, it can reach about 15 hours (varies according to the vibration of the game)
Remote sensing is the same size, universal joystick cap
The Gale battery is only 1000mAh, isn’t the battery life lower than the 1300mAh of the battle armor?
The 1300MH battery life of the Warframe is not only the power used by the Warframe, but also the power provided to the controller. The Xbox controller is also caused by trigger vibration. Gale can last about 15 hours under normal use
2.4G receiver, Bluetooth, USB wired
Wired 1000Hz, 2.4G receiver 100Hz, Bluetooth 100Hz (switch mode fixed 125Hz)
Support PC, Switch, iOS and Android
The motion sensation is achieved by simulating the right joystick, and the increase in the return rate of the joystick will also make the motion feel more silky
The ink logo key is the home button
Subject to market feedback
Questions About Software Functionality
The keys that do not support mapping are: view key (positive key), menu key (negative key), home key, Fn, and screenshot key
To set the macro in the PC tool, you can choose four trigger modes: tap, long press, tap cycle and long press cycle. If you are on an idle device, you can choose to click the loop to repeat the macro function all the time.
It can support up to 50 steps of macros, and can support the PC tool to read after the controller sets the macro.
Within 20ms, the handle side is 5ms, but plus the air transmission + the computer or host side receives and processes it = within 20ms
Quick trigger means that after the linear trigger is pressed down to produce a linear value, when the trigger is released and rebounded, the linear value of the trigger does not need to return to 0 completely, but there is an action of going back (the linear value is reduced), even if the trigger is over. Press down again (increasing the linear value) to trigger the second time.
It supports 50 steps of operation, and the time interval and automatic cycle function can be set in the PC tool
After the receiver is connected to the wired switch, you need to turn on “Settings – Handle and Sensor – Gale Handle Wired Connection On”
The Switch protocol does not support linear triggers, and all Switch controllers do not have linear triggers.
Check whether the controller logo key indicator is always on
The xinput mode is green, and the switch mode is red.
If it does not light up, it means that the handle is not successfully connected, check whether the handle is firmly plugged in with the data cable interface
Questions About Joysticks
Compared to Alps, it is lighter and smoother in the center
The default state of the handle is with a dead zone at the factory, and you need to use a shortcut key to switch or a mobile APP to set the dead zone.
After the handle is powered on, the FN+ left/right joystick can be pressed down to switch between the dead zone of 0/10 gears, or set the dead zone in the APP.
1. Long press the view button + menu button, and the light strip orange breathes
2. Push the joystick to the limit and rotate it at a constant speed, repeating 3-5 times
3. Press the LT+RT button again to the limit value and release, repeat 3-5 times
4. Finally, press the View + Menu buttons at the same time
5. The LED strip flashes orange double, and the calibration is successful
1. Check whether it is caused by the joystick cap being pulled up;
2. If yes, press the joystick cap vertically
Questions About Somatosensory
Support somatosensory control, support switch console native somatosensory, and cross-platform simulation somatosensory, simulated somatosensory is mainly to use a gyroscope to simulate the right joystick, so that games that do not support somatosensory support somatosensory control
To simulate somatosensory operations, please watch this tutorial:
The somatosensory function needs to be set and enabled in the mobile APP
The switch protocol mode is connected to the switch host, and whether the somatosensory support is related to the game, and the controller does not need to do any settings. Note: You do not need to turn on the simulated somatosensory function on the Switch console.
1. First of all, set the right stick view dead zone to 0 in the game.
2. If the stuttering is still not silky enough, open the APP, adjust the gyroscope curve under the somatosensory setting to 0, and then slowly increase the dead zone compensation until the somatosensory feeling is silky.
Note: (The handle setting has a higher inverse curve by default, and the curve value is larger than a certain layer, and it will also have the effect of dead band compensation)
Calibrate the gyroscope. The handle is placed horizontally on the desktop, the menu key + screenshot key is turned on for calibration, and the LOGO light is extinguished after flashing purple double, which means that the calibration is successful
1. In the somatosensory settings, adjust the curve value a little higher (the default curve value is lower, the higher the value, the lower the sensitivity)
2. If you still feel shaky, you can reduce the sensitivity of the gyroscope.
Question About Support
The controller supports linking Apple and Android phones, and supports native controller control games
Yes, try not to use re-mapping, the jagged feeling is very serious after re-mapping
No, Hall linear triggers are used
Native somatosensory is supported on Switch consoles